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After Apple Dismissals, FlickType abandons famous iPhone keyboard for the visually impaired

If you’re a blind or low-vision iPhone client who depends on the FlickType console to type, They’ve got some bad news — you’re going to turn into a setback of the battle among Apple and perhaps the staunchest pundit. Engineer Kosta Eleftheriou has declared that he’s stopping the iPhone console piece of his application, and says that console will automatically be removed in a future update.

You may have heard the entire application is disappearing, and that is not in actually evident, Eleftheriou discloses to The Verge. In January 2020, he added a swipe-to-type Apple Watch console to FlickType that saw the application skyrocket to the main paid application in the whole Apple App Store for a period, and that application will proceed to exist and keep on containing that Apple Watch console. Eleftheriou says the application has nearly a large portion of 1,000,000 downloads, yet he doesn’t have a breakdown for the number of those clients depend on the iPhone console specifically.

In the event that his name sounds recognizable, that is on the grounds that Eleftheriou is a similar engineer who’s been punching holes in Apple’s App Store picture for quite a long time, bringing uphow egregious scams, secret betting lairs, and audit misrepresentation stay with enduring the’s channels despite the fact that they’re really simple for anybody to uncover. His battle became individual well before today: he sued Apple in March for some apparently obscure conduct, claiming that Apple raised barriers to his FlickType console to persuade him to offer the technology to Apple for a rebate, all while underhanded versatile console applications thrived on the App Store.

Now, says Eleftheriou, Apple has out of nowhere chosen to reject FlickType once more — and for an explanation that he’s as of now effectively contended with them previously. He shared the dismissal letter with The Verge, and it’s a lovely basic debate: Apple says the console needs to work regardless of whether a client doesn’t give it “full access” to arrange access and different iOS highlights. Yet, Eleftheriou says that if Apple really attempted to utilize the application, or counseled their prior discussions, they’d see that the console works.

All things considered, Apple’s own engineer rules indicate that “full access” isn’t an issue: the solitary question here is whether the application keeps on working if a client turns it off — which it does, says Eleftheriou, in the event that you turn VoiceOver on. “They’d need to attempt it as a VoiceOver client, something that they don’t appear to try doing. I’ve had a few dismissals in the past on the grounds that the consulted knew nothing about VoiceOver,” Eleftheriou says.

“Our rejection history already spans more than FOURTY pages filled with repeated, unwarranted, & unreasonable rejections that serve to frustrate & delay rather than benefit end-users. And dealing with App Review isn’t just time-consuming. It’s also very emotionally draining,” he writes.

Eleftheriou stops blaming Apple for retaliation, in a different talk over Twitter DM. “I can only speculate about this rejection, but They’ve recently had many more rejections I haven’t talked about yet, and them ignoring my attempts to reach them is also new,” he says.

“I can’t really know, but definitely feels like some kind of ‘special’ treatment going on,” he tells The Verge.

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