Without requiring a fully furnished studio, users with a Pixotope Graphics licence can use the programme on a PC running Windows and a smartphone running iOS to create potent and immersive content anywhere.
According to David Dowling, chief revenue officer of Pixotope, “Pixotope Pocket is maturing beyond its initial educational focus, transforming into a powerful tool for all content creators.” Creatives can now easily explore and test virtual settings thanks to this approachable technology, which improves pre-production productivity and streamlines the virtual production process as a whole. With the help of Pixotope Pocket, artists can now work from anywhere with the least amount of equipment, eliminating the need for studio space.
According to the business, Pixotope Pocket customers do not require a broadcast camera, tracking software, or hardware, in contrast to standard AR and VS procedures. The creative can record film using the camera on their phone, and Pixotope Pocket will handle the camera tracking. It accomplishes this by fusing sophisticated scene analysis, camera scene capture, and device motion tracking. According to the company, video and tracking data are sent to the local computer running Pixotope Graphics via SRT stream over a local network.
“We aim to democratize this powerful technology by placing it in the hands of creatives,” Dowling added. “We envision camera operators unlocking the potential of AR visualization and social media content creators pushing the boundaries of storytelling. We’re excited to see how these professionals will leverage the technology to shape the future of virtual production.”
Pixotope Pocket opens up a world of possibilities for creatives across several operating systems and is presently available for iOS with plans to expand to Android platforms.